Micrographia in the virtual world.
A museum on your desk.
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A museum on your desk.
Micrographia is a historically significant book by Robert Hooke, detailing the then thirty-year-old Hooke's observations through various lenses. Published in January 1665, the first major publication of the Royal Society, it was the first scientific best-seller, inspiring a wide public interest in the new science of microscopy. It is also notable for coining the biological term cell. This display is a virtual museum telling about the book.
Arrive on the desk
- Micrographia, the virtual museum
- HG addess: Paste in world map next to Find. Click Find, Teleport.
- grid.kitely.com:8002:Micrographia
- In Kitely, paste the hop below into the Nav bar of Firestorm, Enter
- hop://grid.kitely.com:8002/Micrographia/23/103/620
- Thanks to Metaverse Tours for featuring this museum world.
- By Brian J Ford
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(More after the break)
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(More after the break)
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News and Notes
- Win A Fellowship to Visit UWA in RL Deadline: June 30
- Scroll down for News, Notes, and Info
- Entertainment on the Hypergrid
- OpenSimWorld: HyperGrid Destinations Directory
- Calendars: Entertainment in the virtual worlds
- More news in my blog roll (column on the right)
Read the posters
Despite its limitations, the compound microscope suited Hooke as he could sketch directly what he saw. By contrast, van Leeuwenhoek's single lens microscopes were hand-held and did not accommodate this style of working so well (van Leeuwenhoek employed draftsmen to draw his more complex images).
As Curator of Experiments, Hooke was responsible for maintaining the Repository of the Royal Society, effectively a museum of artefacts acquired by the Society. It is no surprise therefore that Hooke thought about ways in which information could be structured to make it easier to recall. His interests in augmenting the human senses by means of instruments such as microscopes would, of course, also add to the volume of information that had to be managed. It is no surprise therefore that he took a close interest in publishing.
Display cabinet for a real-world exhibit
- A build like this could serve as a draft for a physical museum.
- Or it could serve as "Museum comes to class" for distance learners.
The Microscope
- Hooke used a compound microscope.
- I would like to walk the light path of a compound microscope.
- That walk could show what is happening to the images.
Information is posted in notecards
- To help learners, I would like to have the same information on the web.
- A picture of the location would help learners shift between world and web
- The web source could use Firestorm Hops in text to link to the world
- Firestorm Hop: paste into Nav bar of Firestorm, enter
- hop://grid.kitely.com:8002/Micrographia/243/210/23
Take a chariot ride
- See the points of interest
Riding the chariot
- The chariot is unfinished.
- Nothing creative is ever finished.
- If it is finished, it is no longer creative.
Chariot tour: 17th century London
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The microscope and the villains
- In a virtual world you could build a 3D flea.
- It could have as much detail as needed.
- Learners could walk into it, examine it inside out.
Yersinia timeline
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- Firestorm Hop: paste into Nav bar of Firestorm, enter
- hop://grid.kitely.com:8002/Micrographia/159/174/22
Printing in 17th Century
- Firestorm Hop: paste into Nav bar of Firestorm, enter
- hop://grid.kitely.com:8002/Micrographia/222/140/22
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Plague Alley, timeline of the Great Plague
- Firestorm Hop: paste into Nav bar of Firestorm, enter
- hop://grid.kitely.com:8002/Micrographia/202/144/22
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The Great Fire of London
- Firestorm Hop: paste into Nav bar of Firestorm, enter
- hop://grid.kitely.com:8002/Micrographia/102/77/22
Convergence
- Wave theory of light
- The printing press
- Micrographia
- Royal Society
- Microscope
- Great Plague of London
- Great Fire of London
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News and Notes
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How to handle a Hypergrid address in Firestorm
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Video-Machinima in virtual worlds
- Google+ page; Virtual World Video
- Machinima: Virtual World Filmmaking
- New Media Arts, Inc
- SUMMARY: Resources for video production in virtual worlds
- Videos from virtual worlds Summary
- Hobbies: Doing video/machinima in virtual worlds
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- For more on topics like this, circle Selby Evans in Google+
- What do we do in Virtual Worlds?
- Search on page with Google Chrome: Ctrl+f, search bar upper right.
- Google search this blog: Search bar, upper left--or:
- Put site:virtualoutworlding.blogspot.com at the end of the search terms
- What is Second Life?
- Annotated screen shots made with Jing
- All original content on this blog is Creative Commons License, attribution only.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google
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- Feel free to send me a notecard, or friend request in Kitely or Second Life.
- Selby Evans in Kitely, Thinkerer Melville in Second Life
- Lauren is funny; Avatar Repertory Theater
Video-Machinima in virtual worlds
- Google+ page; Virtual World Video
- Machinima: Virtual World Filmmaking
- New Media Arts, Inc
- SUMMARY: Resources for video production in virtual worlds
- Videos from virtual worlds Summary
- Hobbies: Doing video/machinima in virtual worlds
*****
- For more on topics like this, circle Selby Evans in Google+
- What do we do in Virtual Worlds?
- Search on page with Google Chrome: Ctrl+f, search bar upper right.
- Google search this blog: Search bar, upper left--or:
- Put site:virtualoutworlding.blogspot.com at the end of the search terms
- What is Second Life?
- Annotated screen shots made with Jing
- All original content on this blog is Creative Commons License, attribution only.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google
-
- Feel free to send me a notecard, or friend request in Kitely or Second Life.
- Selby Evans in Kitely, Thinkerer Melville in Second Life
- Lauren is funny; Avatar Repertory Theater
In terms of the technology itself, you can’t wear the headsets for very long or you will start to get a headache (or even motion sickness). The standard advice is that you should take the headset off every 10 minutes, but this won’t lead to consumers investing much into the app experience.
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