BALLET PIXELLE™ PREMIERES "IMMORTAL WALTZ"
A NEW ORIGINAL BALLET
-
-
This Halloween season, Ballet Pixelle will take its original ballet, “Immortal Waltz”, on a Halloween week tour through Second Life:
*****
Ballet Pixelle™ is the first performing ballet company in the virtual global community Second Life. Says the Company's founder, Inarra Saarinen, “As artistic director of the Company since its inception, I have enormous pride in Ballet Pixelle™. Our goal is to investigate and explore the interaction and intersection of physical and virtual dance. We are excited to celebrate the future of dance. We are dancing into the digital future!”
Members of Ballet Pixelle™ come together from all over the world, Japan, Europe, and North America. Animations are created by Inarra Saarinen and put into dance phrases. There are no artifical synchronizing devices and the dancers truly perform dancing with each other and the music. Each performance is truly live and unique, and takes advantage of the characteristics of Second Life to extend the art of the ballet in new directions.
*****
-
Our web site is: www.balletpixelle.org.
-
We are listed on Facebook as Ballet Pixelle.
-
Machinimas (videos) and information on previous ballets, information on auditions, current Company members' bios and photos, newsletters, press and reviews, etc. are available on these sites.
-
For Ballet Pixelle work done under the name Second Life Ballet you can search YouTube for Second Life Ballet or see the www.balletpixelle.org website.
-
Or write info@balletpixelle.org
*************************************************
A NEW ORIGINAL BALLET
-
-
This Halloween season, Ballet Pixelle will take its original ballet, “Immortal Waltz”, on a Halloween week tour through Second Life:
- Saturday, October 25, at 2 PM SLT, at Dance Queens Island
- Location Link. Click to go or drag to the viewer screen:
- http://maps.secondlife.com/secondlife/Wedding/216/230/21
- Sunday, October 26 at 2 PM SL Time at the Royal Opera
- Location Link. Click to go or drag to the viewer screen:
- http://maps.secondlife.com/secondlife/Oceanea/65/144/30
- Friday, October 31, at 5 pm SLT, at the Ballet Pixelle Theatre
- Location Link. Click to go or drag to the viewer screen:
- http://slurl.com/secondlife/Quat/38/24/107
- Saturday, November 1, at 5 pm SLT, at the Ballet Pixelle Theatre
- Location Link. Click to go or drag to the viewer screen:
- http://slurl.com/secondlife/Quat/38/24/107
News and Notes
- Scroll down for News and Notes
- SL viewer: Problems with Browser on Prim? Install version 3.7.18.295539.
- Other viewers may have this fix later.
- Shakespeare: Actors on auction
- OSGrid on the road to recovery
- The Machinima 48 Hour Film Project, Details here
- Univ. of Delaware NATIONAL AGENDA 2014 Speaker Series
- UWA Art & Film Challenges
- Opensim and Second Life podcast: Missing Image
- More news in my blog roll (column on the right)
What is life? Isn't it movement? A constant cycle of movement, no movement, movement... through the ages. Dance to dance!
We see an old lady sitting in a graveyard watching herself lying in a grave.
Suddenly, the dead lady vanishes and the living one begins moving. Then other dead people begin to appear and move bringing themselves to life.
The people, now alive, create a strange dance party of wild and wonderful characters. They live on through dance!
Then, in a wistful solo, we look inside the dreams of the Lady, who is called Margaret.
After this time, each person ceases movement and disappears until we are left at the beginning with the old lady and her dead self. The cycle is complete for this time but will continue again....
Everything is just a little out of the ordinary in this world where a waltz is immortal and eternal.
Join us for an evening of mysterious pleasure. Discussion follows all performances. Meet the dancers and get autographs and take photos with them.
Come early because seats fill quickly.
And we can always send a hearse for you...
Come early because seats fill quickly.*********************************************
Ballet Pixelle™ is the first performing ballet company in the virtual global community Second Life. Says the Company's founder, Inarra Saarinen, “As artistic director of the Company since its inception, I have enormous pride in Ballet Pixelle™. Our goal is to investigate and explore the interaction and intersection of physical and virtual dance. We are excited to celebrate the future of dance. We are dancing into the digital future!”
Members of Ballet Pixelle™ come together from all over the world, Japan, Europe, and North America. Animations are created by Inarra Saarinen and put into dance phrases. There are no artifical synchronizing devices and the dancers truly perform dancing with each other and the music. Each performance is truly live and unique, and takes advantage of the characteristics of Second Life to extend the art of the ballet in new directions.
*****
For More Information
For more information on Ballet Pixelle, search for the group "Ballet Pixelle" in Second Life and join the group to receive notices of all performances, auditions, newsletters, and other news and invitations. There is also a Subscribe Service in the theatre which allows you to receive notices without joining the group.-
Our web site is: www.balletpixelle.org.
-
We are listed on Facebook as Ballet Pixelle.
-
Machinimas (videos) and information on previous ballets, information on auditions, current Company members' bios and photos, newsletters, press and reviews, etc. are available on these sites.
-
For Ballet Pixelle work done under the name Second Life Ballet you can search YouTube for Second Life Ballet or see the www.balletpixelle.org website.
-
Or write info@balletpixelle.org
*************************************************
Related
- Choreography in virtual worlds: Spirit Light Dance Company: Mama
- Designing choreography: Spirit Light Dance Company: Tron
- Ballet Pixelle Live in Japan
- The Nut, excerpts. The Nut of the Nutcracker by Ballet Pixel
- BALLET PIXELLE® PRESENTS "THE NUT" December and beyond
- BALLET PIXELLE® opens "BALLET BURLESQUE"
- BALLET PIXELLE® PREMIERES "RHAPSODY IN RED"
- Ballet Pixelle on the Dar and Carter TV show
- BALLET PIXELLE® PREMIERES "EN PASSANT"
- BALLET PIXELLE® PRESENTS "COULEURS DE LA DANSE"
********************
Contests and dated calls/invitations/events
- SATURDAY NIGHT RIFF THE MOVIES (MSTing)
- Opens Saturday, November 1 at 8 pm SLT
The Machinima 48 Hour Film Project
Weekend of 14 - 16 November 2014
Filmmakers from all over the variety of virtual worlds and games will compete to see who can make the best short film in only 48 hours. The winning film will go up against films from around the world.
********************
******************
Entries Close at Midnight SLT 31st October 2014. Winners will be announced in December 2014.
UWA Art & Film Challenges 2014 with L$1.03 Mil in Prizes, early entriesVisit the UWA Challenge Gallery to view the submissions so far:
- Location Link. Click to go or drag to the viewer screen:
- http://slurl.com/secondlife/UWA/64/132/249
Note:I am running some submitted videos in this blog, but only those posted on YouTube. Vimeo sometimes removes videos and so ruins the post.
Events
***********************
Newcomer Help in Virtual Worlds
- Basic help for new arrivals in a virtual world at Georgia Gwinnett College
- How to start in a virtual world, the video: Now see it on your browser
- http://maps.secondlife.com/secondlife/GGC%20Island/66/81/28
- UWA offers free online courses to help newcomers start in virtual worlds
- Firestorm Documentation and User Guide (Wiki)
- Beginner's building on the Hypergrid. Primland, the building tutorial game
- New Citizens Inc
- Table of Contents (Virtual Outworlding)
- Multilingual help: Welcome ports and Google Translate
Education
- Top 10 Tips on How to Use Avatars in eLearning
- How the Second Life basics series can help teachers
- SLeducate: Learn and teach in Second Life
How to handle a Hypergrid address
From any Hypergrid-enabled grid, paste the address into the address bar of Firestorm and press enter. Or paste it into the world map search bar of any viewer, search, and click Teleport when the destination is found. If it doesn't work, don't give up. Try again later. Some hypergrid destinations are offline part of the day.
From any Hypergrid-enabled grid, paste the address into the address bar of Firestorm and press enter. Or paste it into the world map search bar of any viewer, search, and click Teleport when the destination is found. If it doesn't work, don't give up. Try again later. Some hypergrid destinations are offline part of the day.
Entrepreneurs call
New Media Arts AMP report, week of Oct. 5
FSR project Thursday, Oct 10
Camera Engineer Geo Meek
Director Bob Shurley (Thundergas Menges in SL)
Executive producer and Avateer Selby Evans (Thinkerer Melville in SL)
Spent Thursday evening capturing voice clips for scene 3 (Communion). We got part of Mama's speeches done.
Mission: Flying Saucers Return is a proof of concept project to demonstrate and document the feasibility of a plan to produce a video series in virtual worlds. A video series requires, and the plan includes both the writing and the video production. If the plan proves to be feasible, FSR may result in a commercial venture (thus separating from NMA, but with some of the same people.) #FlyingSaucersReturn
******
Video-Machinima in virtual worlds
- New Media Arts, Inc
- SUMMARY: Resources for video production in virtual worlds
- Videos from virtual worlds Summary
- Hobbies: Doing video/machinima in virtual worlds
- Music Videos from virtual worlds Summary
- Art videos from the virtual world
- Comedy videos from the Virtual World
*****
- For more on topics like this, circle Selby Evans in Google+
- What do we do in Virtual Worlds?
- Kitely: low cost virtual worlds.
- Opensim, Hypergrid: Summary
- Search on page with Google Chrome: Ctrl+f, search bar upper right.
- Google search this blog: Search bar, upper left--or:
- Put site:virtualoutworlding.blogspot.com at the end of the search terms
- What is Second Life?
- Annotated screen shots made with Jing
- All original content on this blog is Creative Commons License, attribution only.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google
- -
- Drop by the Hobo Helpers place in Second Life
- Location Link. Click to go or drag to the viewer screen:
- http://maps.secondlife.com/secondlife/Cookie/136/100/22
- Feel free to send me an IM, notecard, or friend request in Second LIfe or Kitely
- Thinkerer Melville in Second Life, Selby Evans in Kitely
- Google+ page; Virtual World Video
- Lauren is funny; Avatar Repertory Theater
Video-Machinima in virtual worlds
- New Media Arts, Inc
- SUMMARY: Resources for video production in virtual worlds
- Videos from virtual worlds Summary
- Hobbies: Doing video/machinima in virtual worlds
- Music Videos from virtual worlds Summary
- Art videos from the virtual world
- Comedy videos from the Virtual World
*****
- For more on topics like this, circle Selby Evans in Google+
- What do we do in Virtual Worlds?
- Kitely: low cost virtual worlds.
- Opensim, Hypergrid: Summary
- Search on page with Google Chrome: Ctrl+f, search bar upper right.
- Google search this blog: Search bar, upper left--or:
- Put site:virtualoutworlding.blogspot.com at the end of the search terms
- What is Second Life?
- Annotated screen shots made with Jing
- All original content on this blog is Creative Commons License, attribution only.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google
- -
- Drop by the Hobo Helpers place in Second Life
- Location Link. Click to go or drag to the viewer screen:
- http://maps.secondlife.com/secondlife/Cookie/136/100/22
- Feel free to send me an IM, notecard, or friend request in Second LIfe or Kitely
- Thinkerer Melville in Second Life, Selby Evans in Kitely
- Google+ page; Virtual World Video
- Lauren is funny; Avatar Repertory Theater
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.