Marcus Milne talks about his worlds on the web
Updated 2/4/2017
Excerpts from a statement by Marcus Milne published in Opensim Virtual
Updated 2/4/2017
Some suggestions about a possible business model for a browser-viewer. The model could draw on existing OpenSim resources and developing browser-viewer technology.
Screen capture from Chrome browser
Click image to enlarge
Click image to enlarge
- The above image shows Marcus Milne's virtual world in a browser.
- www.punkoffice.com/webiverse
- His idea is to have light virtual worlds that would run on mobile devices.
- He does not have the funding to set up virtual worlds like OpenSim.
- He can make very realistic avatars.
- I wonder if browser-worlds might work as entry ports to OpenSim worlds.
- Web-worlds, progress and possibilities: Summary
About Marcus Milne (From Linkedin)
[His] company specialises in interactive 3D media. [They] have a studio for scanning people and offer a range of 3D services such as these:- webGL websites
- 3D apps
- augmented reality
- virtual reality
- avatar rigging
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***********************************- (More after the break, scroll down!)
Metaverse events, current and upcoming
- OSCC presentation videos available
- WIP shows cancelled for Dec because of conflict with other events
- CRASH! Site, the musical under development by people like us
- OSHG: Exploratory project by NMA: Future of Open-Source Virtual Worlds
- 10th Annual Virtual Worlds Best Practices in Education. March 29–April 1, 2017. Call for proposals
- Mal Burns: Inworld Review
- Try a browser-based virtual world
- Selby's daily news collection: Virtual worlds are real
- Events on the Hypergrid: HYPEvents
- Entertainment on the Hypergrid
- HYPERGRID EVENTS
- Destination guide: OpenSimWorld
- Opensim AAM Virtual Performers
- Sign of the Kite
- WELCOME TO SEANCHAI LIBRARIES
- Virtual world G+ communities: Communities virtual worlds G+
- In a virtual world, your deodorant never fails.
Excerpts from a statement by Marcus Milne published in Opensim Virtual
Hello everyone. I developed the browser-based virtual world demo at www.punkoffice.com/webiverse
I've had quite a few people from the opensim community come in and chat with me. Its been a pleasure to hang out with all the lovely and smart people that have visited. Everyone I've spoken to ask if I have plans to make my web-based client compatible with opensim. I'm sure everyone is aware of the U.S Army MOSES web-based client which is coming out and completely free.
I'm guessing people are hoping I'd have a complete client a lot sooner. I do love Second Life and opensim. I have a Second Life account and I have hosted an opensim world before. This was what inspired me to develop this world, however, I don't plan on making it compatible with opensim. The main reason is that it is not cost effective for me to do so. I feel bad every time I have to tell someone this.
There is a lot of work required for me to incorporate a physics, messaging, avatar, inventory system that all work with opensim. There's only one person working on this and that's me. This is hard labour since it is dealing with advanced programming techniques. As a business person trying to run a startup, I need to prioritise my projects and research in terms of resources required and demand. It might seem like its something I could work on in my spare time, but all my spare time is taken. Time is money (at least $2000 a month to pay mortgage interest and bills) and I've already spent a lot of time making other demos and prototypes to try and promote my services and used up almost all of my budget.
I'm literally now in survival mode. Any money I make goes into bills and food so I can live another day. Aside from that, the experience would be very poor. Opensim was not designed with web browsers and mobile devices in mind. The degradation in quality just doesn't seem worth it for me.
My main goal for this virtual world was to create something that looked high quality but was lightweight enough for people to use on their mobile devices, since that is now what the majority use to surf the net. My idea was to have a framework that people could use to embed a little virtual world on their websites to showcase their artwork or retail products, with the added bonus that you can see and talk to other people that are browsing at the same time.
All these worlds would be connected so if you walked to the edge of one you would appear in another. I attempted to pitch this to some people here in Melbourne, Australia. I gave out brief documents explaining it with beautiful coloured screenshots. Most didn't get it, haven't heard of virtual worlds, never knew web browsers could do 3D and weren't interested if no one else had done it (thinking if no one else was working on it, then it wasn't important enough).
If any of you out there know of someone that would be interested in funding such a project, then I could allocate my resources to this and develop a full framework. My goal is to make it easy to set up and maintain, to be able to run smoothly across most devices (desktop and mobile) and to be able to handle a large number of users.
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Could browser worlds offer entry to OpenSim?
- Or rather, is there a business case for doing that?
- Hypergrid provides the technology for travel between virtual worlds.
- Current OpenSim uses problematic communication protocols.
- The MOSES version of Halcyon will use browser-friendly protocols.
- A user version of Halcyon could provide minimal builder support.
- A builder version of Halcyon could run in a viewer.
- OAR files could import existing worlds to Halcyon.
- "Could" means technically possible, maybe not economically feasible.
A use model for browser-world entry to OpenSim
- Users would have an account on the entry site.
- That account would maintain the user's inventory.
- The entry site might sell the user a personalized avatar.
- The entry site would connect to markets (e.g. Kitely market).
- Products marked export would go to other grids.
- OpenSim communities would provide an immediate market
- OpenSim communities might pay for their own worlds on the entry site.
- Or might pay to link their own separately-hosted lite worlds.
- With separately hosted worlds, the plan scales up as much as the WWW.
- Communities would market from their own web pages.
- Communities might put their own lite world on their own web page.
Other relevant articles
- How will web-worlds from OpenSim start? The reception room model
- Articles about the future of OpenSim: OSHG
- Try a browser-based virtual world
- Virtual world on a browser. Demo now. Coming in Halcyon
- Early demo meeting in Cybalounge. Not your father's virtual world
- HGProjects and the OSHG initiative. A lot of progress. Summary, Fall 2016
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News and Notes
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The Hypergrid WIP Show
- The Hypergrid WIP is a one hour "show & tell" of works in progress or recently completed.
- Everyone is invited. Building, scripting, promotion, entertainment-- whatever you are working on.
-
- Presentations are in voice and text.
- For text presentations, best bring the text in a notecard and paste it into chat.
- Voice presentations may be captured in video.
- Stills and videos from the show may appear in this blog and elsewhere.
- The Hypergrid WIP is a one hour "show & tell" of works in progress or recently completed.
- Everyone is invited. Building, scripting, promotion, entertainment-- whatever you are working on.
- Presentations are in voice and text.
- For text presentations, best bring the text in a notecard and paste it into chat.
- Voice presentations may be captured in video.
- Stills and videos from the show may appear in this blog and elsewhere.
Next WIP show
- Next WIP show: Sun. Jan 8, Noon SLT
- Narasnook location (second Sunday of the month)
- Pandora allows presenters to run high threat OSSL functions.
- world.narasnook.com:8900
- Put the line above in your World Map next to Find. Click Find. TP
- At Narasnook, use World Map to search for Pandora
- Cookie II location (fourth Sunday of the month)
- HG address below: paste into the World Map next to Find. Click Find, TP
- grid.kitely.com:8002:Cookie II
- in Kitely: paste into Nav (top) bar of Firestorm, Enter.
- hop://grid.kitely.com:8002/Cookie II/68/369/22
- Next WIP show: Sun. Jan 8, Noon SLT
- Narasnook location (second Sunday of the month)
- Pandora allows presenters to run high threat OSSL functions.
- world.narasnook.com:8900
- Put the line above in your World Map next to Find. Click Find. TP
- At Narasnook, use World Map to search for Pandora
- Cookie II location (fourth Sunday of the month)
- HG address below: paste into the World Map next to Find. Click Find, TP
- grid.kitely.com:8002:Cookie II
- in Kitely: paste into Nav (top) bar of Firestorm, Enter.
- hop://grid.kitely.com:8002/Cookie II/68/369/22
Previous Articles from the WIP show
- Glimpses of Hypergrid Work-in-Progress (WIP) show
- WIP Show: How to with NPC, Nara Malone. Storytelling of the future
- WIP on Cookie II, Kitely, 9/20 Dolls, Discos, and Discussion
- WIP August 23, A conversation about being creative
- The WIP show, 7/18/2015: Virtual mobile art by Lucy Afarensis
- WIP Show at Hobo Sandbox on Cookie II, Kitely
- WIP Show, works in progress on the Hypergrid June 3, 2015
- Hypergrid WIP meeting. The creatives of the hypergrid
- Glimpses of Hypergrid Work-in-Progress (WIP) show
- WIP Show: How to with NPC, Nara Malone. Storytelling of the future
- WIP on Cookie II, Kitely, 9/20 Dolls, Discos, and Discussion
- WIP August 23, A conversation about being creative
- The WIP show, 7/18/2015: Virtual mobile art by Lucy Afarensis
- WIP Show at Hobo Sandbox on Cookie II, Kitely
- WIP Show, works in progress on the Hypergrid June 3, 2015
- Hypergrid WIP meeting. The creatives of the hypergrid
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- Entertainment on the Hypergrid, a G+ community
- HYPERGRID EVENTS
- Hypergrid Destinations
- Hypergrid-related articles in this blog
- Entertainment on the Hypergrid, a G+ community
- HYPERGRID EVENTS
- Hypergrid Destinations
- Hypergrid-related articles in this blog
HG links-- depending on your interests
- Dinosaur
- Sailing in virtual worlds
- Outworldz One-Click Hypergrid (Install your own HG)
- Binder's OSWorlds Stats and Status (past week)
- Google Calendar tutorial (Used for notices of HG events)
- Hypergrid Tour 2016-01-- 167 virtual worlds
- Sign of the Kite
- Events on the Hypergrid: HYPEvents
- Best metaverse communities
- Top avatar outfitters on the hypergrid
- Arcadia Asylum All Around
- G+ community: Hypergrid Safari
- G+ community: Metaverse Tours
- Opensimworld. Destination guide for the Hypergrid
- Dinosaur
- Sailing in virtual worlds
- Outworldz One-Click Hypergrid (Install your own HG)
- Binder's OSWorlds Stats and Status (past week)
- Google Calendar tutorial (Used for notices of HG events)
- Hypergrid Tour 2016-01-- 167 virtual worlds
- Sign of the Kite
- Events on the Hypergrid: HYPEvents
- Best metaverse communities
- Top avatar outfitters on the hypergrid
- Arcadia Asylum All Around
- G+ community: Hypergrid Safari
- G+ community: Metaverse Tours
- Opensimworld. Destination guide for the Hypergrid
Radio in the virtual world
- OpenSimWorkingRadioStreams (OSWRS). Invited article by shawnkmaloney
- Aviation radio: Music to fly by. And to promote your aviation event.
- Radio for your place - Radio for the metaverse. Anyone for podcasts?
Metaverse beginner help
- NMA entry path
- How to Enter Kitely Virtual Worlds
- Metaverse 101 Info
+ Tutorials for getting started in Opensim
- Fr43k Paine/Dealing With Griefers
- A Dimension Beyond
- Virtual Outworlding Table of Contents. Summary
- Newcomer help in virtual worlds
- Virtual worlds are about people. Communities, communication, shared goals
- Time conversion: put time/zone into Google search to get your time
Schools in virtual worlds
- What is "Virtual Outworlding" and how can you use it? Keywords
- I publish 5 or 6 days a week, skipping 1 or 2 days in midweek
- For more on topics like this, follow Selby Evans in Google+
- What do we do in Virtual Worlds?
- Google search this blog: Search bar, upper left--or:
- Put site:virtualoutworlding.blogspot.com at the end of the search terms
- Annotated screen shots made with Jing
- All original content on this blog is Creative Commons License, attribution only.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google.
- Selby Evans in Kitely, Thinkerer Melville in Second Life
- Lauren is funny
- What is "Virtual Outworlding" and how can you use it? Keywords
- I publish 5 or 6 days a week, skipping 1 or 2 days in midweek
- For more on topics like this, follow Selby Evans in Google+
- What do we do in Virtual Worlds?
- Google search this blog: Search bar, upper left--or:
- Put site:virtualoutworlding.blogspot.com at the end of the search terms
- Annotated screen shots made with Jing
- All original content on this blog is Creative Commons License, attribution only.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google.
- Selby Evans in Kitely, Thinkerer Melville in Second Life
- Lauren is funny
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