Video capture with NPCs
Updated 10/26/2016
Static poses for NPCs
For other poses and animations, search the Kitely market.
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Updated 10/26/2016
OpenSim has an augmented scripting language that adds features not available in Second Life. One added feature is Non-Player Characters (NPCs). These are duplicates of avatars and so are ideal for video capture. The appearance of each character in the video can be duplicated to produce a body-double that can be used in a clip that does not need much action from the character. Some action can be produced by an animation.-
Static poses for NPCs
For other poses and animations, search the Kitely market.
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Red is transparent
- We use poseballs to place avatars and NPCs.
- They are on their mark everytime.
- Poseballs are invisible (transparent) for filming
- But we highlight transparent to see them.
- Everything transparent turns red
NPCs duplicate avatars
- NPCs can't do much.
- So when we need a character to speak or do things.
- We bring in an avatar with a person operating it.
- NPCs cant do much
- But they are always around. They never sleep.
- They can replace some of the main characters in some shots.
- And they can do animations as well as avatars can.
- So if you have 4 important characters in a shot,
- you may only need 1 live person to run the avatar who is active.
- It is hard to get 4 people together.
- Much easier to get one person together.
- Together with the camera operator and the director.
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- OSSL adds functions to LSL: threat levels control misuse
- Animations need to be at priority 4 (top priority)
Other articles about NPCs
- Dancing NPCs (Non Player Characters)
- LetsDance - OpenSimulator NPCs and animations
- (Non-Player Characters): for video and stage productions
- Private dancer. Non-player Character (NPC)
- Resources for video production in virtual worlds
- AMP: Non-player Character (NPC) No avateers were used in this video.
- NPCs (Non-Player Characters): for video and stage productions. AMP notes
- Dancing NPCs (Non Player Characters). And a Hypergrid warning
- LetsDance - OpenSimulator NPCs and animations
- NPCs can be created and used in OpenSim, not Second Life
News and Notes
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The Hypergrid WIP Show
The Hypergrid WIP is a one hour "show & tell" of works in progress or recently completed. All builders from beginner to pro are invited. Presentations are in voice and text. For text presentations, best bring the text in a notecard and paste it into chat. Voice presentations may be captured in video. Stills and videos from the show may appear in this blog and elsewhere.
Next WIP show
- Next WIP show: Sun. July 24, Noon SLT
- Cookie II location (fourth Sunday of the month)
- HG address below: paste into the World Map next to Find. Click Find, TP
- grid.kitely.com:8002:Cookie II
- in Kitely: paste into Nav (top) bar of Firestorm, Enter.
- hop://grid.kitely.com:8002/Cookie II/68/369/22
- Narasnook location (second Sunday of the month)
- Pandora allows presenters to run high threat OSSL functions.
- world.narasnook.com:8900
- Put the line above in your World Map next to Find. Click Find. TP
- At Narasnook, use World Map to search for Pandora
- Cookie II location (fourth Sunday of the month)
- HG address below: paste into the World Map next to Find. Click Find, TP
- grid.kitely.com:8002:Cookie II
- in Kitely: paste into Nav (top) bar of Firestorm, Enter.
- hop://grid.kitely.com:8002/Cookie II/68/369/22
- Next WIP show: Sun. July 24, Noon SLT
- Cookie II location (fourth Sunday of the month)
- HG address below: paste into the World Map next to Find. Click Find, TP
- grid.kitely.com:8002:Cookie II
- in Kitely: paste into Nav (top) bar of Firestorm, Enter.
- hop://grid.kitely.com:8002/Cookie II/68/369/22
- Narasnook location (second Sunday of the month)
- Pandora allows presenters to run high threat OSSL functions.
- world.narasnook.com:8900
- Put the line above in your World Map next to Find. Click Find. TP
- At Narasnook, use World Map to search for Pandora
- Cookie II location (fourth Sunday of the month)
- HG address below: paste into the World Map next to Find. Click Find, TP
- grid.kitely.com:8002:Cookie II
- in Kitely: paste into Nav (top) bar of Firestorm, Enter.
- hop://grid.kitely.com:8002/Cookie II/68/369/22
Previous Articles from the WIP show
- WIP Show: How to with NPC, Nara Malone. Storytelling of the future
- WIP on Cookie II, Kitely, 9/20 Dolls, Discos, and Discussion
- WIP August 23, A conversation about being creative
- The WIP show, 7/18/2015: Virtual mobile art by Lucy Afarensis
- WIP Show at Hobo Sandbox on Cookie II, Kitely
- WIP Show, works in progress on the Hypergrid June 3, 2015
- Hypergrid WIP meeting. The creatives of the hypergrid
- WIP Show: How to with NPC, Nara Malone. Storytelling of the future
- WIP on Cookie II, Kitely, 9/20 Dolls, Discos, and Discussion
- WIP August 23, A conversation about being creative
- The WIP show, 7/18/2015: Virtual mobile art by Lucy Afarensis
- WIP Show at Hobo Sandbox on Cookie II, Kitely
- WIP Show, works in progress on the Hypergrid June 3, 2015
- Hypergrid WIP meeting. The creatives of the hypergrid
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HG links-- depending on your interests
- Hypergrid Tour 2016-01-- 167 virtual worlds
- Sign of the Kite
- Events on the Hypergrid: HYPEvents
- Best metaverse communities
- Top avatar outfitters on the hypergrid
- Arcadia Asylum All Around
- G+ community: Hypergrid Safari
- G+ community: Metaverse Tours
- Opensimworld. Destination guide for the Hypergrid
- Hypergrid Tour 2016-01-- 167 virtual worlds
- Sign of the Kite
- Events on the Hypergrid: HYPEvents
- Best metaverse communities
- Top avatar outfitters on the hypergrid
- Arcadia Asylum All Around
- G+ community: Hypergrid Safari
- G+ community: Metaverse Tours
- Opensimworld. Destination guide for the Hypergrid
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