Communication in Second Life:
Instant messages and voice calls
-
-
Instant messages (IMs) and voice calls are private. Local chat and local voice are public.
Some of the detailed instructions apply to Second Life Viewer 3. Other viewers may differ
-
To start an instant message or voice call with someone nearby, right click on the avatar and choose your option in the window that opens.
-
To start an instant message or voice call with someone not present, open the person's profile. Click on the envelope (top right) and choose IM.
To open a person's profile, find the person
you get the conversation window
-
From the conversation window you can do the things listed in the graphic above.
-
Voice call
Have your IMs sent to your email address when you are offline
Keep logs of IMs for later use
Instant messages and voice calls
-
-
Instant messages (IMs) and voice calls are private. Local chat and local voice are public.
Some of the detailed instructions apply to Second Life Viewer 3. Other viewers may differ
-
To start an instant message or voice call with someone nearby, right click on the avatar and choose your option in the window that opens.
-
Other avatar right-click window
-
To start an instant message or voice call with someone not present, open the person's profile. Click on the envelope (top right) and choose IM.
- The IM connection works across the whole grid
- Text in green may have come from a scripted object
- Text in green may be a web link. To open the page, click on the green text
- To send an object, notecard, LM, or other transferrable asset, drag it from inventory to the text bar
- Note that the Conversation Window offers other options.
To open a person's profile, find the person
- in search Search button (magnifying glass)
- on your friends list People button (2 heads)
- in the edit window of an object (right click on the object)
- in the properties window of something in your inventory (right click the object name)
you get the conversation window
-
Conversation window
-From the conversation window you can do the things listed in the graphic above.
-
Voice call
- Disconnects you from local voice
- Opens a private conversation with the person
- Lets you adjust the volume of that person's voice
- Returns you to local voice when the call ends
Have your IMs sent to your email address when you are offline
- IMs sent when you are offline will be delivered when you log in.
- Unless you get too many--then they are capped
- -
- Get the message even if your IMs get capped
- Check your IMs without loading the viewer
- Reply to the IM just as if it were email
- The other person gets your response as if you sent it inworld
- Send IMs to email
Keep logs of IMs for later use
- Slurls
- Weblinks
- Dates and times
- Exact names
- Logs of local chat and IMs --Store
- What do we do in Virtual Worlds?
- Search on page with Google Chrome: Ctrl+f, search bar upper right
- Google search this blog, column on right
- or put site:virtualoutworlding.blogspot.com at the end of the search terms
- Annotated screen shots made with Jing
- Creative Commons License, attribution only.
- Second Life, Linden, SLurl, and SL are trademarks of Linden Research Inc.
- This blog is not affiliated with Second Life or anything else.
- Ads are from Google
-
- Drop by my place in Second life
- Location Link. Click to go or drag to the viewer screen:
- http://maps.secondlife.com/secondlife/Cookie/136/100/22
- Feel free to send me an IM, notecard, or friend request.
- Thinkerer Melville/Selby Evans
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.