tag:blogger.com,1999:blog-623278472950589976.post4912095662826016589..comments2023-10-29T02:31:28.962-05:00Comments on Virtual Outworlding: 2013 HELP: Could not teleport closer to destination. The forced landing pointSelby Evanshttp://www.blogger.com/profile/14442341157588092277noreply@blogger.comBlogger1125tag:blogger.com,1999:blog-623278472950589976.post-86782647251695052292012-12-13T12:57:49.583-06:002012-12-13T12:57:49.583-06:00Often people will set it to forced when they reall...Often people will set it to forced when they really just wanted a default.<br /><br />You can kind of tell by looking around. If you land at one side of a mall or story - chances are they want you to slog through it all (for your benefit or for theirs - still, intent is obvious).<br /><br />If its just 'at the front door of a shop' that is otherwise wide open and exploratory... its probably an accident.<br /><br />Its good to set a landing point - people from search will land there and it lets you set the stage for a first time visitor.<br /><br />But if you don't need it (not pushing a theme like a tutorial, exhibit, or mall) - keep that pull down for routing to Anywhere.<br /><br />Anonymousnoreply@blogger.com